This example shows how a complete mode 2 animation can be flipped in
#CPCtelera 1.4. A 6-sprites animation is stored in memory and it is flipped to look left or right.
#CPCtelera 1.4. will include many flavours of this functionality to match either performance or compactness requirements (The version shown in this video is the compact one, 86 bytes). Full source code for this example and
#CPCtelera engine can be found here:
* Full Source Code: http://bit.ly/cpct-sprite-flipm2m
* CPCtelera: http://lronaldo.github.io/cpctelera
* DSK and CDT (runnable in emulator or real Amstrad CPC): http://fremos.cheesetea.com/download/...
Credits:
* runner.png is based on Animated Runner Character by irmirx
- Animated Runner Character: http://opengameart.org/content/animat...
- irmirx: https://www.behance.net/irmirx
Creative Commons Attribution 3.0. Unported (CC BY 3.0) License: http://creativecommons.org/licenses/b...
* Music Them from Metro Cross Game by Nobuyuki Ohnogi (Namco Ltd.)
* Full Source Code: http://bit.ly/cpct-sprite-flipm2m
* CPCtelera: http://lronaldo.github.io/cpctelera
* DSK and CDT (runnable in emulator or real Amstrad CPC): http://fremos.cheesetea.com/download/...
Credits:
* runner.png is based on Animated Runner Character by irmirx
- Animated Runner Character: http://opengameart.org/content/animat...
- irmirx: https://www.behance.net/irmirx
Creative Commons Attribution 3.0. Unported (CC BY 3.0) License: http://creativecommons.org/licenses/b...
* Music Them from Metro Cross Game by Nobuyuki Ohnogi (Namco Ltd.)
#CPCtelera Animation Flip Mode 2 Demo [ Amstrad CPC ] mega drive novo | |
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Gaming Creative Commons Attribution licence (reuse allowed) | Upload TimePublished on 7 Apr 2016 |
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